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27.01.2019
Rewrite Psp Iso 9,8/10 2509 votes

Jul 10, 2005 - But its possible to play PSP ISO's now for the past few weeks. So you just needed to rewrite that file when copying it to the memory stick and it.

While he don't share I don't trust, I can do this too, I played Shadow Of the Colossus of PS2 in my psp, but isn't any magic, just a remote control of the shadow of the colossus running on my pc, I can't say with sure if he do this too, but to someone create a interpreter of the siglus engine to the psp just to record a video looks retard. Well, what I know the rewrite have encryption in the main packget but the scripts are extracted, he uses the SJIS encoding, here: (This is in the Disc 2) I tried and the game read it if you edit, but the script have somes jump points that will crash the game if you 'resize' the script without update this jump point This is what i know. And some notes when i started research but since i failed in hack it, maybe my note is wrong: AA 00 XX YY. ZZ AA = CMD (F0, F1) NOP 00 XX = Length YY = DATA TYPE: 01 = Data, 02 = String (If is stirng len - 1) ZZ = OP CODE (Last Byte) OP CODES: 0E: Uncoditional Jump? 00: Show Text? TYPE: 01 = DWORD 02 = STRING F0 FF = Return to Main Menu A3 = Return to Current Script Begin Sorry but this is all.

I tried this, what, have more than one year, i don't can say if this info is rigth. While he don't share I don't trust, I can do this too, I played Shadow Of the Colossus of PS2 in my psp, but isn't any magic, just a remote control of the shadow of the colossus running on my pc, I can't say with sure if he do this too, but to someone create a interpreter of the siglus engine to the psp just to record a video looks retard. Well, what I know the rewrite have encryption in the main packget but the scripts are extracted, he uses the SJIS encoding, here: (This is in the Disc 2) I tried and the game read it if you edit, but the script have somes jump points that will crash the game if you 'resize' the script without update this jump point This is what i know.

And some notes when i started research but since i failed in hack it, maybe my note is wrong: AA 00 XX YY. ZZ AA = CMD (F0, F1) NOP 00 XX = Length YY = DATA TYPE: 01 = Data, 02 = String (If is stirng len - 1) ZZ = OP CODE (Last Byte) OP CODES: 0E: Uncoditional Jump? 00: Show Text?

TYPE: 01 = DWORD 02 = STRING F0 FF = Return to Main Menu A3 = Return to Current Script Begin Sorry but this is all. Universal keygen generator. I tried this, what, have more than one year, i don't can say if this info is rigth. Pretty hard, eh. It's possible to edit this jump point? I really want to read Rewrite in PSP, that's sad. You can't do anything like your 'Specific-Games'?

(I guess?) Edited April 28, 2018 by Kamukan.

What steps will reproduce the problem? Downloaded Crimson Room (US) from PSN, extracted the ISO 2. I try to load the game 3. Console freezes after gameboot and shuts off What is the expected output?

What do you see instead? I can't play the game, already tried Inferno/NP9660/M33 Driver and every speed of CPU What version of the product are you using? On what operating system? PSP 3004 6.20 PRO-C fix3 Please provide any additional information below. The game is absolutely clean, and i have no plugin active in game. Original issue reported on code.google.com by alessand.@gmail.com on 2 Jul 2012 at 11:26.

To run this, you will need to convert it to a EBOOT.PDP File, using a program called 'fake_np'. For noobs;(drag and drop.ISO file into 'fake_np.exe', then put resulting EBOOT.PDP into ms:/PSP/Game/Anyfolder). It is now playable on OFW or Any CFW.

----- P.S., if your wondering why the Japanese ISO works, its because JP is UMD, and USA Ver is PSN download. And USA was not properly converted from a PSN EBOOT.PDP file, into a.ISO file. So i conclude that the ones floating around the net are BAD DUMPS. Whatever program is used to convert a 'Purchased PSN EBOOT',into a.ISO to be used on CFW, does Not work with Crimson Room.

Rewrite Psp Iso

Original comment by superspu.@gmail.com on 29 Jul 2012 at 4:17. I repeat: actually mine IS a purchased PSN EBOOT, so i think i can assume that the ISO i extracted is the cleanest i can ever hope to get, that's why i reported the problem here. And i already tried to use the fake_np, and it don't work,it gives me the EBOOT.BIN error, and the seboot.exe can't be used on the EBOOT.BIN of the game. So basically what i think is that this game can be sort of cfw-proof, but obviously if noone has had the same problem i can't confirm it.